![]() ![]() It`s a lot of work getting Genesis8 working under 3dsmax, but then you have a versatile, high quality character. You can further refine skin-deformation with Dual-Quat sinning+DataChannel modifier like in this great tutorial by Paul Neale. Using Skin Utilities i transfered Skin weights from fbx-bones to biped for body,eyelashes and brows While 3ds Max can export models in these formats, I have found that the smoothing groups I labored to define in 3ds Max are not preserved or somehow corrupt upon import of models into Daz Studio. So i created helpers for this rig using : Helper Manager 21, Daz to 3ds Max Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to Maya Bridge, Daz to Unity Bridge Install Types:Bundles - Free Daz 3D Models. You can of course build your own rig from bones. Then i build a biped which bone structure and naming convention resembles Genesis 8 biped structure as closely as possible: ![]() I decided on Arnold as renderer and used the great Standard Surface shader.If you have Victoria8 installed you can use the included maps to build the Skin shader: ![]() So the next step was to build proper materials for the imported character. What i ended up was similar to your fbx-import: March 16 Just a basic export from Daz3D to 3ds Max 2022 using Bridge and I get the attached. The import settings in 3dsmax through FBX where:Ĭhange 'leave as bones' to 'Convert as dummy' if you prefer to build a bone-rig! The export rules for the morphs included only facial expressions: fbx to export from DAZ-Studio with these settings: If you prefer a traditional bone rig+IK-Solver, you can use this awsome script to convert the helpers to bones: : Helper Manager So in my case i decided to use 3dsmax biped for rigging. Make your content work for you with the Daz to 3ds Max Bridge. On each page there are small explanations on how to use this tool. SVMs Pretty Ribbon Suit for Genesis 8 and 8. Use amazing 3D content and create where you’re comfortable. What exactly is it that doesn`t work for you with fbx import? There are Daz to Maya Bridge, Daz to 3ds Max Bridge, Daz to Cinema 4D Bridge and Daz to Blender Bridge. Daz to 3ds Products 3DS Max File Formats are available for purchase and automatic download. ![]()
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